![]() ![]() Most of Celeste's base game chapters fall into this beginner category, especially the A-Sides but arguably some B-Sides as well. ![]() These difficulties are generally defined by techniques used instead of anything else however, sufficient use of a given technique can propel a map into a harder difficulty, even if a given map does not use tech associated with a specific difficulty.īeginner difficulty, unlike what it may seem, is not necessarily what is typically regarded to as "beginner" in most other games. ![]() The Spring Collab scale is one of the most common ones used in the Celeste community: it effectively divides maps into five broad categories, furthermore adding modifiers in order to indicate whether it is easier or harder than the average in said category. ![]()
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